I hope this is what you were looking for! I highlighted code comments in orange, and I included in-progress screenshots for every step of this tutorial. I took a bit of feedback from the Reddit posts I made about this blog! Redditor aramanamu had some great suggestions, a couple of which I got several times, so I decided to implement them in this post: Shout-out to this Low-Poly Foliage asset pack, which is where I got the grass models from.
The lighting is a simple cel shader, which I covered in a post on cel shading, so we’re going to focus on the vertex animation that creates the wave!
Hey y’all! Today, I want to show y’all how I made this wavy grass shader in Unity.