This brings Pokémon X/Y as close to the aesthetics seen in the Pokémon cartoon as the franchise has ever been. Every character, object and Pokémon is cast as a simple 3D model wrapped in a whimsical, cel-shaded skin. Pokémon X/Y is the first game in Pokéhistory to offer a fully three-dimensional world to explore. These are relatively small additions, but they go a long way toward making the Pokémon of Pokémon X/Y the most relatable, interactive creatures Nintendo has ever designed. These include mini-games you can play with your 'mon to boost various attributes, a Player Search System that makes finding new battles and trading partners a quick, simple affair, and an app that lets players pet and feed their critters in an adorable first-person view. Unlike past games however, this Pokédex offers a host of new options. Shortly after starting the game, players receive a Pokédex to help them catalog the Pokémon they encounter. Pokémon X and Y, however, aren't just the best-looking Pokémon games to date, they may be the best Pokémon games period. Such seismic design shifts usually create growing pains, often leaving players with a sequel that's trumped by its predecessors despite a new aesthetic. Law & Order has ended its run, cats and dogs are sleeping together and, most apocalyptic of all, Nintendo has created a fully three-dimensional entry in its beloved Pokémon franchise.
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